This blog post might be a bit late but nonetheless, here are some updates that happened in GStreamer in the last week 🙂
GStreamer 1.2.0 released
The changes between GStreamer 1.0 and 1.2 can be seen from the release announcement mail. In summary there are many, many nice new features, API improvements and even more bugfixes that we did not include in the 1.0.x bugfix releases because they required larger changes.
Following the 1.2.0 release we plan to do regular 1.2.x bugfix releases with important bugfixes, while at the same time develop new features and in general more complicated changes in the already opened 1.3 development release series (which is the GIT master branch now). The 1.3 release series will later lead to the next stable 1.4 release series. Needless to say that 1.4 will be completely backwards-compatible with 1.2 and 1.0.
GStreamer 1.2.0 binaries
Two days later on Thursday we then released the binaries for GStreamer 1.2.0 for Android (ARM), Mac OS X and Windows. This will allow to take advantage of all the new changes on these platforms too and provide a better cross-platform multimedia experience.
We also finally moved cerbero, the build system used to generate the binaries for all these platforms, to GStreamer’s freedesktop.org GIT and got rid of all the ancient 0.10 cruft that was still in there. This GIT repository is now the official place from where you can get the latest version of cerbero for building GStreamer, and will also be updated for all future 1.2.x bugfix releases. Hopefully it will also be kept up-to-date for GIT master, i.e. the 1.3 development release series.
iOS binaries and build support
Over the last days I also worked on porting the remaining parts of GStreamer 1.0 to iOS (5.1 and newer versions), and also adapted the cerbero build system to automatically build GStreamer 1.0 for iOS and create an installer package from it. iOS binaries were already available in the past from a third-party website (gstreamer.com) but only for the old and deprecated 0.10 version. My changes are based on this.
It’s now also possible to build GStreamer and all its dependencies via cerbero with the Xcode 5.0 toolchain for OS X and iOS. Thanks to more strict compiler checks and behaviour changes, some changes in the build systems and the code were necessary.
Official binaries for iOS will be provided by the GStreamer project in the next days.
gstreamer-vaapi was already ported to the new 1.2 API for better hardware integration and the next release should contain it. Finally it can do all that without using unstable GStreamer API.
Also gnonlin, gst-editing-services and gst-python finally saw a 1.x based (pre-) release. The final 1.2.0 releases should be there in the next days, and hopefully a new PiTiVi release will follow soonish.
GStreamer conference 2013
In October the GStreamer Conference 2013 will happen in Edinburgh. There will be many interesting talks by the GStreamer developers but also other people and companies, who will give talks about what they achieved with GStreamer.
I’ll give a talk about how to integrate hardware capabilities into GStreamer, and which new APIs were added to make this much easier or possible at all (depending on what kind of integration is needed).